Help 4.08 Gears
#92
Administrator
Updates NBS? I know you were here yesterday (Dubai Time lol)
Too much suspense going on
General Information
Last Activity: Yesterday 11:43 PM
Last Activity: Yesterday 11:43 PM
#100
#102
Premier Member
iTrader: (7)
I wouldn't do forced induction and gears. The whole reason to do gears is to get the car up in the power range sooner. With a supercharger there should be more power available sooner. Unless the supercharger is absolutely worthless below 4000-4500 rpm, gears will just be taking away your available rpm (power band).
Gears sound like a great idea to me with a n/a high reving engine. F/I... I guess there are too many unknowns right now.
Gears sound like a great idea to me with a n/a high reving engine. F/I... I guess there are too many unknowns right now.
#103
Registered User
I wouldn't do forced induction and gears. The whole reason to do gears is to get the car up in the power range sooner. With a supercharger there should be more power available sooner. Unless the supercharger is absolutely worthless below 4000-4500 rpm, gears will just be taking away your available rpm (power band).
Gears sound like a great idea to me with a n/a high reving engine. F/I... I guess there are too many unknowns right now.
Gears sound like a great idea to me with a n/a high reving engine. F/I... I guess there are too many unknowns right now.
Now gears on a turbocharged application, wouldn't touch that spinfest.
#105
Registered User
As well the Z and the G's power band was very tight due as well to their max revs running up to around 6800rpm where we have much more to wind it out.
I guess it all is really going to depend on the Trim of Vortech they decide to go with as well to really know where it's going to go.
Still this mod by itself would be huge for N/A and if it is later found that this mod isn't so great with the supercharger, I'm sure it will be easy to sell the pumpkin off for money+another pumpkin.